Jagdpanzer II/III

The Jagdpanzer II/III was based on the design of the Panzer I from the armour yards of Naio IV. It was while the Panzer I was going out of use that the yard engineers came up with the idea of mounting a high velocity gun on the tank and taking the turret away. The armour of the tank because of how light the Panzer I was is very weak but the tank destroyer can still pack a punch and give a lot of other light tank destroyers a run for their money. Even though it was cheap and easy to convert only around three hundred were made to cope with the war that was going on in the north polar region of the planet at the time. While there were around three hundred made, none of them saw combat and the idea was later scrapped after tests with the three hundred showing the armour was too thin for a tank destroyer and the gun was too lower in armour penetration.

Development
As a mass number of old Panzer Is were pushed out into the machine yards to be taken apart the war in the polar region of Niao had started between the Cybrans and a small group of a far older race, the Clida. The Clinda did have a number of armoured divisions designed to push the Cybrans off the planet. The engineers at the yard had recieved the news that there were a number of armoured divisions pushing towards thgem so decided to create a tank destroyer to try and keep them back.

While they were doing this however, they did not recieve information about the Cybran Fleet above the planet about to start bombing runs. Half way through changing the first three hundred tanks, there was then news that the Cybran Fleet were about to drop troops and heavy tanks in order to cope with the advancing Clinda armies. The engineers finished the run of three hundred tanks then stopped production.

The fighting vehicle itself coped with many of the tests including using the gun on targets over three thousand metres away from the tank, yet as the armour was too thin it was not placed into combat, nor was it placed into massed production.